Food Wars: The Lost Gum
A downloadable game for Windows
This game is the Final Project submission of Concordia COMP 476 Advanced Game Development.
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Inspired by "Zombies Ate My Neighbors", our team wants to give it a twist and have a flavor that kids would love. That's why we settled on having candies as weapons and vegetables as enemies.
Food Wars: The Lost Gum a 2D shooter game that focuses on enemy AI behavirous like pursue, flee, grid-based pathfinding, group decision making, custom behavior trees system. The game has a rich gameplay experience with 5 different enemies, a boss fight, 8 weapons, and 3 maps to explore.
You are the Prince of the Bubble Gum Kingdom, which has been taken over by the tyrannic Onion King. You need to defeat his vegetable minions and him to retake the throne!
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GitHub:
https://github.com/Ray-Leonard/Food-Wars-the-Lost-Gum
Date:
Jan 2022 - Apr 2022
Tools:
Unity, C#
Contributors:
Jiarui (Ray) Li - Game Design, Level Design, UI/Gameplay Programming, QA
- https://www.linkedin.com/in/jiarui-li-9482041a1/
Joel Lajoie-Corriveau - AI Programming, SFX
- https://github.com/VoltDriver
Etienne Pham Do - Level Design, Environment/Enemy Art
- https://github.com/majockster
Alexandre Plourde - Gameplay/Character Programming, SFX
- https://github.com/Duubaa-git
Cassandra Moraru - Music, Character/Environment Art, Narrative Design
Antoine Dufour-Blain - Boss Design/Programming, Boss Art
Status | Released |
Platforms | Windows |
Author | ray_leonard |
Genre | Action |
Tags | Arcade, Pixel Art, Top down shooter |
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